Appearance
Surroundings
Surroundings are imported context mesh objects used to describe nearby buildings and other site context.
TODO screenshot: show one or more surroundings objects in the viewport, with a surroundings object selected in the tree and its daylighting or distancing fields visible in Properties.
Where surroundings appear
- in the left panel under Surroundings,
- in Properties when a surroundings object is selected,
- in daylighting workflows when obstruction or sensor behavior matters,
- and in Urban Massing generation when context distancing is enabled.
Surroundings are separate from the site boundary. The boundary defines the active plot. Surroundings provide context around that plot.
How surroundings are created
Surroundings are imported from OBJ geometry through Main menu → Import with Use as → Surroundings.
The import modal also applies:
- File Units,
- Up Orientation,
- and an initial Facade Reflectance value.
Imported surroundings remain separate objects so they can be renamed, hidden, and configured independently.
Surroundings properties
When a surroundings object is selected, these properties are available:
Name
Display name shown in the tree and in object-specific review.
Object Type
Always Surroundings.
Number of Vertices
Vertex count of the imported mesh.
Color
Display material color used in the viewport.
Add Daylight Sensors
Marks the object as a daylight sensor surface.
Daylight Obstruction
Makes the object block daylight in daylighting calculations.
Use In Distancing Calculation
Includes the object when Urban Massing evaluates context spacing.
Required Minimum Distance
Per-object spacing requirement used for distancing against that surroundings object.
Material Reflectance
Surface reflectance percentage used in daylighting.
Translation X / Y / Z
Moves the imported surroundings mesh in the scene.
Behavior notes
Daylighting
- Daylight Obstruction affects whether the object blocks incoming light.
- Add Daylight Sensors affects whether daylight sensors are placed on that object.
- Material Reflectance affects the reflectance value used during daylighting evaluation.
Urban Massing
- Use In Distancing Calculation controls whether the object participates in context spacing.
- Required Minimum Distance adds an object-specific spacing target on top of general generation settings.
Viewport and selection
- Surroundings use solid visibility in the tree.
- Each object can be selected, renamed, and hidden independently.
- Translation fields move the stored geometry, not just its display.
Related references
- For the full object field list across the right panel, see Properties panel.
- For project-tree behavior, see Left panel tree menu.
- For import options and save-file behavior, see Importing, exporting, and project files.